I recall there was also a lot of PPC-specific stuff too. I recall (from trying to build MacMESS myself once a few years ago) that a big problem getting MacMESS to compile for Intel/Universal was that it used the WASTE text editing engine for UI stuff, and over a year after Intel Macs were out, WASTE was still barely in "beta" form. ![]() Been some time since I've run MAME inside of OS X.īut is this is the old MacMAME/MacMESS codebase, or an SDL-MAME codebase? The SDL codebase is clunky as hell UI-wise, and I hate it for anything but launching an emulator in a build script. Will have to install it and see how it looks. ![]() Looks like it jumped from 0.124 to 0.135. That's certainly interesting, I had no idea a new version had been released.
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